The American Surveyor

MONOPOLY: Surveying Edition

Get Kids into Survey is bringing the geospatial profession to the family games table with the launch of MONOPOLY: Surveying Edition, a new way for children and families to discover the people, technology and projects that help shape the world around them.

After months of planning, designing and collaboration with organisations from across the surveying and geospatial profession, Get Kids into Survey is delighted to announce that pre-orders for MONOPOLY: Surveying Edition are officially open.

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Created with a real-world mission behind the fun, MONOPOLY: Surveying Edition takes the familiar family game and puts the world of surveying firmly on the map.

For Get Kids into Survey, the idea began with a challenge the organisation has been working to address for years: how can young people aspire to a career they have never seen or heard of?

Surveyors work almost everywhere. They help build the infrastructure we use every day, map the land beneath our feet, explore beneath the oceans, protect historic places and create detailed digital versions of the world around us. Yet for many children and families, surveying remains a largely unknown profession.

MONOPOLY: Surveying Edition aims to help change that.

Rather than asking children to sit down and learn about surveying, the game brings the profession into an environment millions of families already understand: play.

Throughout the board, players will encounter different areas of the profession alongside the tools and technologies transforming modern surveying, from drones, GNSS and laser scanners to digital twins, AI and underwater surveying.

Real surveying and geospatial organisations are represented throughout the game too, helping showcase just how broad the profession really is.

For the Get Kids into Survey team, the project represents one of its most ambitious attempts yet to take surveying awareness beyond the industry itself.

Elaine Ball, Founder of Get Kids into Survey, said: “Get Kids into Survey has always been about finding creative ways to make surveying visible to the next generation. We want children to understand that the places they live, the roads they travel on, the buildings they walk past, the rivers they cross, the coastlines they visit and even the technology they use are all connected to geospatial professionals in ways they might never have realised.

“MONOPOLY: Surveying Edition gives us another way to start those conversations. Children might begin by simply playing a game with their family, but somewhere along the way they could discover a piece of technology, a type of surveyor or a project they have never seen before. That first spark of curiosity could be the moment they begin to see the world around them differently, and realise surveying helps shape, measure and protect it.”

The project has been made possible through collaboration with the surveying and geospatial community, with organisations representing different disciplines, technologies and areas of the profession coming together to help bring the board to life. A huge team effort with thanks to the following organisations: RIEGL, NSPS, Trimble, Juliano Associates, ITS Geo Solutions, Subsea7, QK4, TopoDOT Solutions, H&B Surveying and Mapping, Yazel Peebles and Associates, NV5, Dioptra, SmartLab, Monsen Engineering, True Line Surveying, The FIG Foundation, Surveyors Exchange, Surveyors Supply Company Inc, 90 Degree, The Hydrographic Society UK & Ireland, Civil & Environmental Consultants, Inc., JLH Land Surveying, GeoTek, Indiana Society for Professional Land Surveyors and ML Tech.

And while there is plenty for surveyors to recognise, the game has deliberately been created for a much wider audience.

It is a game for surveyors to take home to their families, for children to discover something new, for schools and outreach activities, and for anyone curious about the profession that quietly helps shape the world around us.

After months of keeping the project under wraps, the secret is finally out.

MONOPOLY: Surveying Edition pre-orders are now open.

Building the future, one square at a time

For more information about MONOPOLY: Surveying Edition and to pre-order a copy, visit https://www.getkidsintosurvey.com/surveying-board-game/

About Get Kids into Survey

Get Kids into Survey is a global initiative dedicated to inspiring the next generation of geospatial professionals. Through free educational resources, educational products, industry collaboration and its worldwide Brand Ambassador community, Get Kids into Survey helps children, teachers and families discover what surveying is, why it matters and the many career opportunities available across the profession.

About Hasbro

Hasbro is a leading games, IP and toy company whose mission is to create joy and community through the magic of play. With 165 years of expertise, Hasbro delivers groundbreaking play experiences and reaches more than 1 billion fans annually around the world, through physical and digital games, video games, toys, licensed consumer products, location-based entertainment, film, TV and more. Through its franchise-first approach, Hasbro unlocks value from both new and legacy IP, including Magic: The Gathering, Dungeons & Dragons, Monopoly, Hasbro Games, Nerf, Transformers, Play-Doh and Peppa Pig, as well as premier partner brands. Powered by its portfolio of thousands of iconic marks and a diversified network of partners and subsidiary studios, Hasbro brings fans together wherever they are, from tabletop to screen. For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, a 2026 JUST Capital Industry Leader, a Brand that Matters by Fast Company, and one of the 50 Most Community-Minded Companies in the U.S. by the Civic 50 for fourteen consecutive years. For more information, visit https://corporate.hasbro.com or follow Hasbro on LinkedIn.

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